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A Guide to the Ethereal Plane (AD&D Planescape)

A Guide to the Ethereal Plane (AD&D Planescape) . Bruce R. Cordell

A Guide to the Ethereal Plane (AD&D Planescape)


A.Guide.to.the.Ethereal.Plane.AD.D.Planescape..pdf
ISBN: 0786912057,9780786912056 | 103 pages | 3 Mb


Download A Guide to the Ethereal Plane (AD&D Planescape)



A Guide to the Ethereal Plane (AD&D Planescape) Bruce R. Cordell
Publisher: Wizards of the Coast




Das Buch gibt eine genauere Beschreibung zur Halbebene der Zeit und ist eine tolle Ergänzung zu „A Guide to the Ethereal Plane“. While I don't make a habit of paying for .pdf files, do you know how much AD&D 2nd ed. I've been going on a bit of a collecting binge, trying to gather some of the jewels of RPG history (especially D&D) and am setting my eyes on Planescape and Birthright. 2624 Uncaged: Faces of Sigil; The Planewalker's Handbook (AD&D/ Planescape): Monte Cook. What I am Guide to the Astral Plane, Ethereal Plane, and Inner Planes (who can forget Xanxost?) were also cream of the crop. I'm going to be keeping the Elemental Chaos and the Astral Sea (more on this in a minute) so the creation story makes sense and can remain pretty much as is. Ob man Dieser Eintrag wurde veröffentlicht in Ad&d, Planescape von Jason_Frost. Planescape products go 40$ for Hellbound, Guide to the Astral Plane, Guide to the Ethereal Plane, Uncaged, Faces of Evil, In the Cage, Inner Planes and The Planewalker's Handbook as opposed to 10 gazillion bucks. These Outer Planes included In addition the 2nd Edition of AD&D had been released in 1989, and a brief mention in the new Dungeon Master's Guide aside, no further development had taken place of the other planes of reality. I also want to keep the Feywild and If I really wanted to go back to the old skool planar structure of AD&D and Planescape, I'd probably leave it there and get rid of the Elemental Chaos, but I'm afraid to say the original elemental planes (in fact, all of the Inner Planes for that matter!) don't do anything for me. Around this swirled the Ethereal and Astral dimensions, then beyond them lay the Elemental or Inner Planes (of fire, earth, air and water) and the sixteen Outer Planes, which formed a 'great wheel' cosmology. I've only got the Planescape box set; I had the Birthright box set but sold it maybe a decade a go. All I'm missing now is And finally today played a little Planescape with my group which has quickly devolved into a duo of adventurers.

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